Roleplaying in the UK
Back in the late 1970's Ian Livingston and Steve Jackson bought Dungeon and Dragons over to the UK and opened the first Games Workshop. Since then the UK has enjoyed a strong RPG following.
TSR opened a European branch based in Canbridge and produced some of the most exciting products as well as it's own magazine Imagine. Though the magaxine folded after 30 issues and TSR closed it's doors in the UK, the seeds had been sown and Roleplaying continued to grow. GenCon at Camber (E.Sussex), then Loughborough and finally London proved that interest in the hobby was still strong.
Now we have Dragonmeet, UK Games Expo, PaizoCon UK to name but a few. Podcasting has come of age, with excellent podcasts explaining and exploring different aspects of the hobby, while actual play podcasts help to give a flavour of how games work. Games can be played over the internet, using Skype or virtual tables. The range of games has also never been richer with Fantasy, horror, Sci-Fi, superhero genres well catered for. Different
UK has also now got leading companies such as Cubicle 7 and Modiphius and the future looks bright. Kickstarter offers amateur and proffessional designers the chance to get out there and be noticed.
It is the aim of this site to help new comers to the hobby find out what is available and where to find it. Also the more experienced gamer should find useful links and reviews of the latest releases.
I suppose this is the most common question and the hardest to describe to the non-player. Here is the blurb from WOTC:
"The core of D&D is storytelling. You and your friends may tell a story together, guiding your heroes through quests for treasure, battles with deadly foes, daring rescues, courtly intrigue, and much more. You can also explore the many worlds of D&D through any of the hundreds of novels written by today's hottest fantasy authors, as well as engaging board games and immersive video games. All of these stories are part of D&D."
So there you are. A joint gaming experience that takes you away from the confines of the board and is only limited by your imagination. One person will design and run the adventure while the others take the role of the main protagonists (normally heroes). Imagination and dedication can lead to unique gaming experiences that you will remember fondly for years to come.
Go to http://learntabletoprpgs.com (click picture above) for a more indepth explanation
When Wizards of the Coast launched D&D 4E, many players felt that the heart of the game had been lost in search of profit. Paizo took up the mantle by using the open licence that made 3.5E and tweaking the sules that had caused the most angst. Pathfinder was produced with "3.75" rules. However Paizo's unique Adventure Paths and fan-friendly approach has turned it into an industry lead
The latest offering from Cubicle 7, this is set in Middle Earth, after the fall of Smaug but before the events in The Lord of the Rings.
Set around the Lonely Mountain, Laketown and Mirkwood, this is the first main RPG release since Iron Crown's MERP.
HP Lovecraft's dystopian Horror novels have been the setting for the most exciting and innovative adventures to grace the RPG genre. Set throughout the 20th and 21st Century, it brings the times and the classic horror and suspense to the gaming table