Dungeon Geomorphs, Set One: Basic Dungeon

1976 - Gary Gygax - TSR F 1002 or 9004

An accessory set from the classic era of Dungeons & Dragons. 6 cardstock sheets, of which 5 are dungeon sections to be cut into two squares and one long rectangle, each keyed so they match up against the edges of other sections. Last cardstock sheet has printed instructions on both sides.





Dungeon Geomorphs, Set Two: Caves & Caverns

1977 - Gary Gygax & Ernie Gygax - TSR F 1003 or 9005







Dungeon Geomorphs, Set Three: Lower Dungeons

1977 - Gary Gygax - TSR F 1004 or 9006







Outdoor Geomorphs, Set One: Walled City

1977 - Gary Gygax - TSR F 1005 or 9008

An accessory set from the classic era of Dungeons & Dragons. 11 cardstock sheets which are city sections to be cut into two squares and one long rectangle, each keyed so they match up against the edges of other sections. Set also contains 4-page instruction pamphlet which has instructions and sample encounters.





Monster & Treasure Assortment: Set 1, Levels One-Three

1977 ... TSR 9011

"This MONSTER AND TREASURE ASSORTMENT (Levels One to Three) is one of a set and is designed as a playing aid for DUNGEONS & DRAGONS. By using the assortment lists, game judges can generate any number of appropriate monsters or treasure simply by dice rolling — thus saving time in play and preparation."




Monster & Treasure Assortment: Set 2, Levels Four-Six

1977 - 8 cardstock sheets - TSR 9012

"This set contains lists of 300 monsters, 300 treasures, treasure storage/guarding/hiding modes, and complete instructions for using the assortment to fill in partially stocked or newly encountered dungeon levels."






Monster & Treasure Assortment: Set 3, Levels Seven-Nine

1978 - 8 cardstock sheets - TSR 9015






Monster & Treasure Assortment Set 1-3

1980 - 33 pages - TSR 9047 - ISBN 0935696369

"Are you running out of ideas for ways to stock your dungeon full of treasure? Do you need a quick and easy way to fill your castle of 7,000 rooms with monsters? The Monster & Treasure Assortment has 900 monsters, 900 treasures, a host of treasure containers/protection devices/concealments, and complete instructions for using the assortment to fill in partially stocked or newly encountered dungeon levels.

Designing and stocking any number of dungeon levels becomes a snap when Monster and Treasure Assortment is used in conjunction with Dungeon Geomorphs. TSR's geomorphs allow an almost endless variety of rooms to be laid out in virtually no time at all."


Dungeons Geomorphs Set One to Three: Basic Dungeons, Caves & Caverns, Lower Dungeons

1980, 1981 - 28 pages (15 geomorph sheets, 3 sections per sheet)

TSR 9048 - ISBN 0935696377 / 039451646X

"This new booklet is a combination of three sets of Dungeon Geomorphs released by TSR The Game Wizards: Basic Dungeon, Caves & Caverns, and Lower Dungeons. It contains 30 square geomorphic pieces and 15 rectangular semi-geomorphic pieces that are ready to cut out and use. With only 4 of the 45 units contained within this product, Dungeon Masters can form hundreds of thousands of maps in mere seconds! No longer will a Dungeon Master be forced to spend hours upon hours drawing a dungeon level that plays through in one session - with these geomorphs Dungeons & Dragons Fantasy Adventure Game players can look forward to infinite variety even though they may play more often.

When used with Dungeons & Dragons Monster and Treasure Assortment, complete dungeons can be quickly created and filled with fearsome monsters for slaying and glorious treasure for the taking - and all in less time than it used to take to complete one small level!"


Dungeons & Dragons Portfolio Set

1981 - St. Regis 0854

Four (4) licensed classic Dungeons & Dragons two-pocket portfolio folders from 1981. Fairly common school supplies in their time, the vast majority were destroyed in the course of normal use and discarded, so they are quite rare today. Measuring 9 1/2" x 12 1/8", each of the 4 has a different fantasy scene painted by Alex Nuckols, repeated front and back.






Player Character Record Sheets

1980 ... Jim Roslof (cover) ... TSR 9037








Character Record Sheets (DDREF1)

1991 - 48 pages - TSR 9308 - ISBN 1560762837

"Here Comes Trouble!

Three trolls—hot, hungry, and bothered—are breathing down your neck in a dead-end catacomb. Is this the end of the line for your noble hero?

Of course not! With an official D&D® Game Character Record Sheet, you know exactly where to look for that wand of fire balls. All of your character's essential information is ready at a glance, right where you need it, when you need it.

Don't wait for disaster to strike! Let these 24 colourful character record sheets make you the most organized player in your game."

Dungeon Master Screen (DMR1)

1993 - TSR 9437 - ISBN 1560765658

"This new DUNGEON MASTER Screen puts the most important combat and encounter tables at your fingertips! Don't slow down the action by searching for numbers; keep them in front of you all the time with this handy, easy to read screen and reference guide. An indispensable game aid to Dungeon Masters for all levels of play!

Also included, the Escape from Thunder Rift adventure leads heroes into a dark dungeon where they may discover a gate between the valley of Thunder Rift and the World of Mystara. Escape from Thunder Rift is designed to take both players and their Dungeon Master from the introductory D&D game rules to the more challenging D&D Rules Cyclopedia. Fun for experienced and novice players alike, this adventure takes four to six heroes from 5th to higher levels of play.

* Introduces players to the village of Bywater from the best-selling D&D Novel, The Tainted Sword

* Can be used without the Thunder Rift accessory

* Introduces wilderness and town adventuring to novice players

* For use with either the DUNGEONS & DRAGONS Game Box or the D&D Rules Cyclopedia."


Creature Catalog (DMR2)

1993 - John Nephew & Julia Martin - 128 pages

TSR 9438 - ISBN 1560765933

"Lurking behind these covers are over 150 of the most ferocious, wondrous, and challenging creatures of the D&D game. This new Creature Catalog revises and expands on the older product of a similar name, which it replaces. The perfect companion to the D&D Rules Cyclopedia, the Creature Catalog updates old monster descriptions, provides information compatible with the new Rules Cyclopedia, develops monster background information, and includes new creatures and old fiends from the very best D&D adventure modules. With the Creature Catalog, a DUNGEON MASTER can find the right monster to challenge any adventuring party, from 1st level on up.

* Covers and illustrates over 150 creatures not included in the Rules Cyclopedia!

* Contains and updated D&D creature index.

* Features new wilderness encounter tables."



Thunder Rift

1992 - 32 pages + map

TSR 9357 - ISBN 1560763817


Now that you've had a taste of treasure hunting, are you ready to discover the road to and from adventure? Enter Thunder Rift and you'll find the excitement that lies outside the dungeon. From the Plunging Cataract Falls to the Keep of the Black Knight, the Rift offers a miniature world filled with friends and foes alike.

Thunder Rift offers the novice Dungeon Master a rich environment in which to begin a campaign. He or she can run the companion modules designed for use with this accessory or create entirely original scenarios that only require a place to be played out. There are lots of adventure ideas built right into the text, and lots of space for inventive DMs to "do their own thing." Player characters will find the Rift to be an excellent home turf, and they can get to know the valley while they are getting to know their characters and the game.

Recommended for beginner DMs and players - no level restrictions

For use with both the DUNGEONS & DRAGONS Game Box and the D&D Rules Cyclopedia

* Comes with a large, colourful map sheet

* Acts as a setting for numerous TSR adventure modules, but remains completely self-contained, a perfect setting for

any adventure

* Thunder Rift can be placed into any world in which the DM sets the campaign."


Character & Monster Assortment

1992 ... TSR 9363 ... ISBN 1560763833

"Behold the Dungeon Master's best game supplement!

At last! A whole collection of 3D heroes and their monstrous foes is made available. From now on, easy to assemble hordes of colourful and mysterious creatures will hide behind the Dungeon Master game screen, waiting to surprise unwary players. The Character & Monster supplement brings back the best game pieces offered in your favourite D&D modules, along with a brand new series of stand-ups.

Your dungeons will never be the same without them!

* Over 120 3D game pieces

* Includes 15 double-wide game pieces for mounted knights, and large monsters like dragons, hydras, manticores,

and more

* 12 male and female heroes and NPCs

* 14 brand new game pieces never yet published

* All this on seven pre-cut and scored colour sheets."


Dragon Quest

1992 - TSR 1100 - ISBN 1560765526

"The world of the DRAGON QUEST Game is full of evil dragons, mysterious dungeons, horrible monsters, fatal traps, and valuable treasure. You and up to five of your friends can role-play fierce warriors, magical wizards, even elves and dwarves. Step-by-step the danger and suspense increase as your party experience one adventure after another, especially when you make up new adventures as you go!"

The DRAGON QUEST Game Contains:

* 180 full-colour game cards with magic, monsters, traps and treasure

* Two game books: a 32-page rulebook and a 24-page adventure book

* A complete set of seven adventure dice

* Six plastic heroic figures

* Brilliantly illustrated, folding game board

* Dozens of full-colour stand-up counters for heroes, monsters, and doors


Dragons' Den Adventure Pack

1992 - TSR 1073 - ISBN 1560763809

"Inside this box you'll find three complete adventures, each featuring a different dragon. But before you and your friends can confront a fiendish black, green, or red dragon, you must fight off hordes of evil lizard men, troglodytes, bugbears, and more! Then it's up to you to escape from the dungeon alive!

In addition to the three adventures, there's also a stand-alone board game that uses all the game pieces and poster maps inside. You and your friends will enjoy hours of high excitement with the three adventures and the bonus game, too!

This box includes:

* Three separate adventure booklets.

* Three full-colour poster-size maps, one for each adventure.

* Six dozen monster and character stand-up counters.

* Sixty-six tiles for dressing up your dungeons.

* A six-sided die and a ten-sided die.

* One sheet of cards and 62 playing pieces for use with the stand-alone mini-game.

Please note: To play the 3 Dragon Adventures in this game, you must own the DUNGEONS & DRAGONS game. The bonus board game is playable immediately."


The Goblin's Lair

1992 ... TSR ?? ... ISBN 1560763825

The Haunted Tower

1992 ... TSR ?? ... ISBN 1560764104


Diablo II [BOX SET]

1999 ... TSR 11548 ... ISBN 078691548X



Enter a world where evil has corrupted the land and shackled humanity into unholy slavery. Enter a world where you contend with the forces of ultimate evil.

The DUNGEONS & DRAGONS game takes DIABLO II into a new dimension - a live dimension. You control the action. You control the dungeons that change with every adventure, holding deadly perils and great treasure! You take the role of Necromancer, Barbarian, Sorceress, Amazon, or Paladin to wage war with the unholy hordes of Evil. You become the Dungeon Master, bringing the adventure to life!


The DIABLO II Adventure Game includes:

* Two Books: Rule book & Quest book

* a DM Screen

* Twelve Sheets of Dungeon-Building Tiles

* Five Hero Folders (right out of the computer game)

* Six Dice.


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