The Adventure Path that started a Highway


Rise of the Runelords was the first 6 part adventure released by Paizo in 2007. It offered a chance for GMs to run a campaign from 1st to over 15th level. Player's guides, map folios, item and character cards followed as did a highly successful range of plastic figures.

In 2012, a fifth anniversary edition was released, proving that the popularity for the original had not died. This revised edition added many of the fixes required to make a more coherent adventure. I would also add that at the moment of writing I am running this edition for a part of four brave souls!

For player and GM resoures - click here (or on the pictures below)




Burnt Offerings - Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town’s new temple. At the height of the ceremony, disaster strikes! In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint’s newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records


This volume of Pathfinder includes:


  • "Burnt Offerings," an adventure for 1st-level characters, by James Jacobs.
  • An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.
  • A history of the ancient empire of Thassilon, by Wolfgang Baur.
  • The first installment of the Pathfinder's Journal, by Erik Mona.
  • Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.




The Skinsaw Murders - A sudden string of brutal killings terrorizes the town of Sandpoint, and the killer's mark bears a familiar shape. Investigation leads to the Lost Coast's most notorious haunted mansion, a dilapidated ruin that has become the lair of a monstrous murderer. Yet this killer is but one of many, a member of a group of fanatic cutthroats calling themselves the Skinsaw Men. To defeat the cult, the PCs must travel to the bustling city of Magnimar to unravel the sinister source of these murders before they become the Skinsaw Men's next victim!


This volume of Pathfinder includes:


  • "The Skinsaw Murders," an adventure for 4th-level characters by Richard Pett.
  • Details on Magnimar, the City of Monuments, by F. Wesley Schneider.
  • Information on the church of Desna, goddess of dreams, stars, and travel, by Sean K Reynolds.
  • The second installment of the Pathfinder's Journal, by Jason Bulmahn.
  • Six new monsters by Jason Bulmahn, James Jacobs, Richard Pett, and F. Wesley Schneider.


The Hook Mountain Massacre - The notorious Hook Mountain ogres, known for their violent and savage ways, have slaughtered the soldiers of Fort Rannick. The few surviving rangers need heroes to help them retake this key fortification before the ogres use it as a staging ground for further assaults on the region. Yet why have the ogres chosen now to launch this sudden attack? What sinister force grows in the surrounding wilderness, and what tied to the mysterious sihedron rune do the ogres of Hook Mountain hide? Are the rumors of an army of giants massing for war true?


This volume of Pathfinder includes:


  • "The Hook Mountain Massacre," an adventure for 7th-level characters, by Nicolas Logue.
  • Advice and encounters to spice up the task of commanding a keep, by Mike McArtor and James L. Sutter.
  • An extensive gazetteer of the region of Varisia, including wandering monsters and more, by James L. Sutter.
  • The third installment of the Pathfinder's Journal, by James L. Sutter.
  • Six new monsters by Nicolas Logue.

Fortress of the Stone Giants - Driven to battle by a maniacal warlord, the once-peaceful stone giants of the Storval Plateau threaten to destroy the sleepy town of Sandpoint. Will fast action and quick wits be enough to save the defenseless community? Yet, even if the giants' initial raid can be repelled, only by striking at the heart of their titanic war machine—the black-towered fortress of Jorgenfist—can the menace be quelled. But who knows what mysterious bloodlust spurs the usually peaceful giants to war, or what mysteries lie beneath their ancient fortress?

This volume of Pathfinder includes:


  • "Fortress of the Stone Giants," an adventure for 10th-level characters, by Wolfgang Baur.
  • A study of the ancient history, harsh life, and nuanced society of the stone giants, by Wolfgang Baur.
  • Details on the dragons of the Pathfinder Chronicles campaign setting, revealed for the first time by Mike


  • The fourth installment of the Pathfinder's Journal, by Mike McArtor.
  • Seven new monsters by Wolfgang Baur.

Sins of the Savior - The evil beneath the town of Sandpoint refuses to sleep quietly, and a killer from the ancient past awakes. Clues found in his lair lead to the den of a legendary dragon and into a vast arcane dungeon ruled by ancient wizards, where the seven deadly sins reign supreme. Can the PCs hone the sins within themselves into weapons against their true foe, Karzoug, the resurrected Runelord of Greed?


This volume of Pathfinder includes:


  • "Sins of the Saviors," an adventure for 12th-level characters, by Stephen S. Greer.
  • Insights into the magic of Thassilon and the arcane secrets of the runelords, by Brian Cortijo, Nicolas Logue,

Owen K.C. Stephens, et al.

  • A glimpse into the profane cult of Lamashtu, the goddess of madness, monsters, and nightmares, by Sean K


  • The fifth installment of the Pathfinder's Journal, by Mike McArtor and James L. Sutter.
  • Six new monsters, by Joshua J. Frost, Stephen S. Greer, Mike McArtor, and F. Wesley Schneider.


Spires of Xin-Shalast - The Runelord of Greed, Karzoug the Claimer, stirs in the legendary city of Xin-Shalast. There are more forces than an ancient evil wizard at work in this remote corner of Golarion, a place where the boundaries between reality and nightmare are unnaturally thin. Karzoug's minions have awakened as well, among them giants and dragons and devils and worse. Could there be an even deeper evil poised to emerge from the darkness at the dawn of time? Can the Rise of the Runelords be stopped?


This volume of Pathfinder includes:


  • "Spires of Xin-Shalast," an adventure for 14th-level characters, by Greg A. Vaughan.
  • Full details on Karzoug, the Runelord of Greed, by Greg A. Vaughan.
  • Expanded rules for adventuring in high-altitude environments (beware of abominable snowmen!), by Greg A.


  • The sixth installment of the Pathfinder's Journal, by James L. Sutter.
  • Seven new monsters, by Greg A. Vaughan.



Copyright © All Rights Reserved